![]() This is all around a solid exotic if you're a Sunbreaker, and aren’t going for any specific build. On top of that, it looks great and fits shaders very well with its sleek metal design. And this exotic allows super-fast cycling of the Hammer Strike, a 50% damage increase debuff on the enemy.Ĭycling that, plus grenades are great for PvP, and the melee alone is enough to carry this exotic in PvE against bosses. The Meta now and has been for a long time to debuff the boss, buff yourself, and go to town with heavy weapons and big damage exotics. The caveat however is that you can’t use your super to have this ability, which is a big drawback yes, or at least it was back when supers were used for boss damage phases. It gives titans an extremely strong neutral game, reducing your ability cooldown times by a whopping 75% with its Sunfire Furnace perk. Well, honestly, this thing can be a beast. So people who don’t use this exotic are probably very curious as to why it made the list at all, even if it is just at the bottom. “The Fire Burned within us, not by choice, not because we sought the flame. Does the armor work for just one subclass, or all of them? Does it fit a specific niche or a general role? Is it good in PvP or PvE? Both? And of course, this is Destiny so let’s not forget how cool it looks! 10. But for now, it almost feels right to make an “End of Year List” of the Top 10 Titan exotics, before the next year in Destiny history begins!īefore we start, you should know that while this list is my opinion, I will be judging on some very specific criteria. There's not a lot of ability synergy here, but for a neutral workhorse Exotic that keeps you alive, you could do a lot worse.There’s a lot of exotics, in Destiny 2, and with the new DLC Beyond Light just over the horizon, we’re sure to have many more to come. As basic as they are, the Karnstein Armlets are honestly really powerful. Warlock Exotic - Karnstein Armlets: melee kills restore a chunk of health and start long-lasting health regeneration.They also don't make shoulder charge as spammable as An Insurmountable Skullfort, so it's hard to find an optimal use for them. The Stand Asides are basically a more niche version of the Dunemarchers, which buff the pants off all your melee attacks and your movement speed. 44 Stand Asides: gain an overshield while running with a shoulder charge-type ability up, and regain some melee energy when you land a hit with those abilities. It also has some use cases in tougher content thanks to the healing effect. Liar's Handshake unlocks a fun one-two-punch playstyle that works extremely well with perks like Grave Robber, Trench Barrel, and, well, One-Two Punch. Hunter Exotic - Liar's Handshake: using an arc melee ability or being meleed yourself will add a ton of damage and a healing effect to your next melee attack.It has the un-nerfed version of the Rampage perk, and with proper play, it becomes a bottomless bullet hose that's both fun and devastating. The Huckleberry just plain chews through everything. ![]() Every kill reloads a chunk of the magazine, or the entire magazine if you have the Exotic catalyst. Exotic weapon - The Huckleberry: this SMG fires faster and recoils more as you hold the trigger. ![]()
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